A 3D study of IC 1396 as an animation, Metsavainio

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Description

I have tested a new method to publish my 3D-images as a form of Lenticular prints.

For this technique to work, I need series of images from different angles, in this case 24 images are needed.

Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.

The results can be stunning visually, image plane disappears and object floats in and outside of the frame.

Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc... rest of the missing information is then replaced with an artistic vision.

The whole process is pretty much like sculpting!

I turned the original 2D-image to 3D by using a surface modeling software (TrueSpace).

Image is first divided to layers by its content, each layer is then projected to a 3D-surface.

To have good and realistic forms, I did use an other software, Bmp2CNC, it converts a shades in the image to a 3D-forms. I have semi automated the whole process, it'll takes about 20 min. to make a 3D model like in this example is used.

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