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Cygnus Loop - 3x3 Mosaic, nazarine
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Cygnus Loop - 3x3 Mosaic

Cygnus Loop - 3x3 Mosaic, nazarine
Powered byPixInsight

Cygnus Loop - 3x3 Mosaic

Equipment

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Acquisition details

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Description

This a first version of a 3x3 Mosaic of the Cygnus Loop.

I had originally planned on making it 3x4 (bottom row missing) but i am having some problems.

I cannot get the intensity level between the panels even. I have been using dnalinearfit - which has helped and made things better than my first (unpublished) attempt, but i can still improve it I am sure. I tried making a central + symbol linear fit panel as a reference but i may try it using rows instead and if that fails, columns.

even with that - still relatively happy - i failed in my star mask a little to capture the largest star (Cg 51? - can't remember) so it looks a little oddly coloured.

Anyway - for now here it is.

Comments

Revisions

  • Cygnus Loop - 3x3 Mosaic, nazarine
    Original
  • Cygnus Loop - 3x3 Mosaic, nazarine
    B
  • Final
    Cygnus Loop - 3x3 Mosaic, nazarine
    C

B

Description: Used Adaptive Stretch and Starnet
Used starnet to get an image without the stars - used this to create a luminance mask - then used range mask on the lum mask so ended up with a fairly isolated nebula mask.
Was then able to raise overall brightness and saturation fairly exclusively in the nebula.

As final image is too large - having to load up jpg version instead of normal 32 bit png

Uploaded: ...

C

Description: Third times the charm.
Combination of clouds and broken ankle mean that i am reprocessing some old data with new info and techniques (not sure if they would be classed as improvements - but that is in the eye of the beholder)
new methods:
1: WBPP - go as far as debayer for each panel separately
2: Use Sub Frame Selector on debayered files to work out which subs i should use. Was very fussy about Eccentricity, Star Count, FWHM
3: Resubmit the newly selected subs to WBPP to produce 9 separate panels
4: Script - Mosaic By Coordinates
5: Script - Trim Mosaic Tiles
6: Split into separate RGB channels
7: Use dnaLinearFit using center panel as reference for all 3 separate channels
8: Use Gradient Merge Mosaic process with a shrink radius of 6 and a feature radius of 120 for each of the RGB panels to produce a 3 separate mosaics (RGB)
9: Channel Combine RGB
10: Dynamic Crop to remove mosaic edges
11: Separate channels again and apply ABE on all 3 before re-combining
12: Photometric Color Calibration
13: Script - EZ Denoise
14: Script - EZ Soft Stretch
15: Script - EZ Star Reduction (Colour image)
16: Extract Luminance layer and use Histogram Transformation to darken the black areas
17: Use LRGB Combination on the colour image using rhe Luminance layer just produced and the RGB disabled, the Saturation was set to 0.3.
18 Repeat 17 until colours became brighter

Uploaded: ...

Sky plot

Sky plot

Histogram

Cygnus Loop - 3x3 Mosaic, nazarine