Celestial hemisphere:  Southern  ·  Constellation: Ara (Ara)  ·  Contains:  NGC 6188  ·  NGC 6193  ·  Rim Nebula
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Dragons of Ara, Steve Lang
Dragons of Ara
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Dragons of Ara

Revision title: with more Ha and RGB Stars

Getting plate-solving status, please wait...
Dragons of Ara, Steve Lang
Dragons of Ara
Powered byPixInsight

Dragons of Ara

Revision title: with more Ha and RGB Stars

Equipment

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Acquisition details

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Description

Again, relatively simple processing in PixInsight and heavily relying on RC-Tools ([Star|Blur|Noise]XTerminator).
  • WBPP pre-processing, set to maximum quality
  • BlurXTerminator (correction only) on each calibrated group of subs (i.e. Ha, Sii, Oiii, R, G, B)
  • SHO combination
    • PixelMath combine SHO as per;
      • R=.4*Ha + .6*Sii
      • G=.4*Oiii + .3*Ha + .3*Sii
      • B=Oiii

    • StarXTerminator to remove stars
    • NoiseXTerminator to remove some noise - really needs more data
    • BlurXTerminator to sharpen
    • Histogram transformation for a bit of an initial stretch, using unlinked Screen Transfer Function as a setting)
    • Curves Transformation to stretch - this time messing with RGB/K, c and s.

  • Stars are a quick bodge. Source is the orig SHO data.
    • Start off with the stars left over from StarXTerminator above
    • Crop - as above
    • FastRotation - as above
    • HistogramTransformation to eliminate the background
    • Curves Transformation to stretch
    • CorrectMagentaStars - sounded like a good idea, the colours are a bit borked anyway...

  • Add in stars into SHO image with PixelMath
    • combine(starless, stars, op_screen())

  • And following up with
    • FastRotation - wanted the result to be more landscape
    • Oh, there was a crop in there somewhere...

NOTE: First version didn't have RGB stars and had 20 less Ha frames

Done. Second target I've done SHO narrowband/false colour with. Not sure I like it, but this one pleases me a lot, and it was fun doing it. I found most of the data from a few months back, but added a few hours recently.

As with before, I chose to use blurX first in correct mode across calibrated subs (once per Ha, Oiii, Sii, R, G, B channel) to correct some optical imperfections and possibly some guiding issues. The resulting stars at that early stage were noticeably improved. Combining and sharpening were all quite straight forward from there.

Second revision has 1.67Hrs of Ha and 0.25Hr of RGB more than the first. Stars are definitely improved here.

Comments

Revisions

  • Dragons of Ara, Steve Lang
    Original
  • Final
    Dragons of Ara, Steve Lang
    B

B

Title: with more Ha and RGB Stars

Description: As per previous version, but with an additional 1.67Hrs of Ha and 1/4Hr of RGB stars.

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Sky plot

Sky plot

Histogram

Dragons of Ara, Steve Lang