Celestial hemisphere:  Northern  ·  Constellation: Cassiopeia (Cas)  ·  Contains:  IC 1848  ·  IC 1871
Getting plate-solving status, please wait...
Soul Nebula in Ha and OIII, fewayne
Soul Nebula in Ha and OIII
Powered byPixInsight

Soul Nebula in Ha and OIII

Getting plate-solving status, please wait...
Soul Nebula in Ha and OIII, fewayne
Soul Nebula in Ha and OIII
Powered byPixInsight

Soul Nebula in Ha and OIII

Equipment

Loading...

Acquisition details

Loading...

Description

The Soul Nebula is an active star-forming region with plenty of young stars (in the tens-of-millions-years-old range, rather than billions).

The second night I guided with a PHD2 executable I'd compiled from source so that I could take advantage of the new multi-star guiding algorithm. It seems to have made a significant difference. The best I'd been able to sustain previously had been around 1.2-1.8" total RMS. I had 0.65 for awhile before the meridian flip, and 1.0 afterwards.

The first time I processed this image (revision B) I tried mightily to dig the OIII signal out of the data and have it show up as a nice blue or blue-green. But even though I'd shot way more OIII than Ha, it just wasn't happening, at least without really objectionable noise. Second time around I let the hydrogen just be its pushy, ubiquitous self and used a color-balance layer and some masking to hand-draw the oxygen-rich regions in blue, with the OIII integration beside me for reference. This let me use a much lighter touch overall and, indeed, the reprocessing (starting with the Ha and OIII integrations) took only 90 minutes.

Comments

Revisions

  • Soul Nebula in Ha and OIII, fewayne
    Original
  • Soul Nebula in Ha and OIII, fewayne
    B
  • Final
    Soul Nebula in Ha and OIII, fewayne
    C

C

Description: Reprocessed from the integration onwards -- used Astro Pixel Processor's light pollution correction on the individual Ha and OIII integrations instead of waiting till after the RGB combine. Then ran background calibration on the result. Ran SiriL's green noise reduction to remove a cast in the background and the stars, then ran SiriL's autostretch again to pull things up a bit. Starnet++ to get a starless layer, Photoshop difference to get a stars layer, desaturated that and pulled the background to black to remove any remaining casts. Went halo-hunting with Photoshop's Healing Brush on the starless layer; ran the result through Topaz Denoise before anything else. Levels and curves in Photoshop to make it look pretty; ran a Color Balance layer to pull the colors really hard to blue/green, then carefully let that through the mask a bit wherever the OIII data was brightest. So sort of hand-colored, but as accurate as I could make it.

Uploaded: ...

Sky plot

Sky plot

Histogram

Soul Nebula in Ha and OIII, fewayne